I’ve done some work the past weeks but not as much as I’ve wanted. I’m finalizing the interiors of the town Jail. It’s really three different interior cells. Then, I’ll build the town’s hotel, which I want to be a special, impressive and beautiful interior, so that’s going to take a while. I’ve been planning to release another alpha version for download, but that will have to wait until all the interiors are done, whereas the hotel is the last one. I also want to do some further detailing in the exterior areas, like at the native camp, but that’s secondary really.
Here are some beautiful pictures of Azura’s Watch I did tonight while in there testing the jail interior.
Much of the stuff I’m using in this mod was made and compiled by Tamira and were done on my requests. I got to know Tamira back when I did Dibella’s Watch for Oblivion and she was my trusty beta tester. I’m kinda glad I got to be her beta tester for once with the resources. Check Tamira’s Assorted Resources out at the Nexus!
So, I’m a bit slow with working on the mod right now, but I just became a father it seems and it takes a lot of time. I have to play with the squeeky mouse and the stuffed flower instead of PC games at the moment. We named her Azura. She’s a total nerd, but she doesn’t seem to have any interest in the Elder Scrolls series unfortunately although her name comes from there. She’s more of a Total War girl.
Tamira made some wind chimes which I’m now using in the mod too. I need to show them off here, because, although their small size, they’re massively immersive and atmospheric and add such a lot to the exterior environments where they’re used. Not only from a tropical paradise angle, but also from an Elder Scrolls point of view. All who have played Morrowind will remember the sound of the Ashlander camp wind chimes just as well as they remember the loud screaming noises of the Silt Striders.
The view from up there is astonishing.
The music in Daggerfall was astounding, although only in midi format back in the nineties. It was written by Eric Heberling and all the pieces had weird names, like the one I’m going to play here, G_Snow_B. When I started Frontier, I got permission by Dan Goodale to use his remixes of Daggerfall music in my mod as well as in any videos I would create about Frontier. He said something like that he made the remixes for modders like me to use. I was very happy, because I had already been having his remixes on my harddrive for a long time and even listened to them when I created Dibella’s Watch thinking that I might add them to that mod as well at some point. Actually, I listened to the following piece of music when I killed Lord Scarley, if someone remembers that episode from DW, and this is G_Snow_B.
I’d now like to include some of these excellent remixes by Dan Goodale of Eric Heberling’s Daggerfall music in Azura’s Watch as well. That G_Snow_B is kinda like a theme song already in my head. Dan Goodale also converted many other of the Daggerfall songs. Some of them could be used for immersion in taverns, shops and public areas. We’ll see. Music needs to be converted into OGG format for Skyrim, I believe, but I need to do some more research on it.
I made this short YouTube video, mainly for my subscibers on my Let’s Play channel to show them why I’m taking it slow on YouTube right now. The video shows clearly how the mod looks in-game.