The people of Primby are all coming to life. Creating just one NPC is a lot of work though, so I am slowly adding them. Tonight, I’ve been doing the shopkeeper and his wife, as well as the tavernkeeper. With this workpace, I’ll be ready to release a first version of the mod to the public. If all goes well, I’ll give you a beta version of Primby Town in the weekend. I can iron out the stuff that bugs me later on, because they’re not game-breaking in any way.
The thing that irritates me the most is still the fact that face textures and bodies don’t match. Remember the town beauty I showed you in an earlier post? Here’s a picture of her in the CK and how she’s supposed to look. No word from Bethesda on this yet, unfortunately. Since it’s purely cosmetic, though, and not game-breaking, I’ve decided that the mod can indeed be beta-released with this bug still in place if they don’t decide to correct it before the weekend.
I have all the important NPC’s up-and-running, but I really want to create an Argonian too. I am aware that there’s another CK bug involved with creating Argonians. Obviously their faces don’t show up in the editor at all, making them impossible to edit, but I’ll give it a try anyway.