One small step for one Player Character, one giant leap for Frontier. I was feeling like the Spanish conquerors when they landed in The New World and planted their flag on American soil back in the days of Columbus, but my girlfriend came up with a better analogy, that it was more like when Neil Armstrong took those first steps on the Moon and planted the Flag there in 1969. So I geared up my best looking astronaut and went exploring the Frontier.
Because of my theatrical side, I was careful to open the CK, take my time to plant a flag and a few accessories for screenshooting before I went. After days of work; setbacks, retries and failures, it’s one of those moments when it all clicks and you can finally witness your own creation come alive inside the game, the moment of Success. These moments are why I’m a modder, and I had it earlier with setting my first foot in my own Frontier Worldspace and witnessing its utter glory.
OK. This wasn’t exactly on the scale of the Apollo Program, but seeing The Frontier appear in front of my eyes was the reward for successful Heightmap-generation, import into CK and LOD-generation. It took me several days, so I’m allowed to feel pleased and draw parallells to the Lunar Expeditions. Behold the screenshots, because these are the very first pictures of Frontier.
The first pictures were taken at my “Landing Site” at the New Anvil Bay, not far from where the City of Anvil Nova will be in the future. I placed a few statics to keep it dramatic and used the Console to warp right into the site. I of course took my most suitable character along for the adventure, my Woodelf beggar. The very last picture is from Lake Carnar inland. I thought I made this lake too big in the L3DT Heightmap Editor, but it’s rather suitable. My Woodelf Beggar doesn’t like to take baths, but I got him to dip his toes in the lake, at least. This is near the position where the player owned castle and town will be, Lindum.