I got an animated fan from Tamira. It’s kinda hard to see in this screenshot, but it’s up there. It rotates and really creates an atmosphere of a warm environment. How it rotates and what its energy source is, may be up to our imagination! The important thing is that it is one of those immersive details that make this mod what it is.
From now on, Azura’s Watch will require the Dragonborn DLC. I tried to keep the DLC out of it, but it was inevitable really. I’ve been playing around with adding Dragonborn before, but it had to happen now, as it has a lot of great resources that I can use in the mod. among other things, there are these excellent armours and outfits for my Dark Elf Ashlanders, like the classic Chitin Armour seen here.
Yeah, it’s sick how I can spend such a lot of time just walking around Colonia. I just spent probably an hour in there just admiring the town and watching all the people go by in their daily routine.
I know every little detail of the town, not just because I created it in the Creation Kit, but also because I spend such a lot of time actually there. In fact, to me, it’s an important part of modding that I create something I’d like to play myself, and it’s a really good sign that I do enjoy spending time there. I make long lists of glitches, things I could do better, things I need to do, suggestions and so on. The conclusion this time, was that it needs more NPC’s out and about.
Hope no one gets tired of my screenshots of Colonia, because I never tire making them. By the way, some of the row boats in the Colonia harbour work as “doors” and will transport you directly to different locations nearby. One boat takes you out to the lighthouse and back, while the other one, lands you on the deck of one of the ships off the coast.
2015 is going to be an awesome year, no matter what. It’s going to be the year of Azura’s Watch. What started as a small project, me just trying to experiment a bit on my own to make a warm and inviting environment to break the coldness of Skyrim, has developed into something a whole lot more than that. But there are also other things to look forward to in 2015. Here are some of the games we’re going to see released this year and that I’m really looking forward to.
Grand Theft Auto V It’s been out for a year and a half for XBox and Playstation, but the PC release date has been set to March 24. I’ve been playing all GTA games since the first one in the 90’s. In fact, the demo for Grand Theft Auto 1 was the first thing I ever downloaded off the internet, so I’m a big, big fan of the series. I haven’t played the console version because I don’t even own a console. Of course.
I haven’t looked this much forward to a game since Rome II Total War. I hope it’s a success, or there’s going to be a revolution.
The Witcher III I haven’t really played Witcher II, although I own it, nor am I a long-time fan or anything, but Witcher III looks like it’s going to be a real winner. This time, it’s completely open world and it looks really stunning and innovative. I hope it’s going to fill my RPG gap until Elder Scrolls VI. I really wish they’d make superior games like Witcher (and GTA as well!) moddable to the core; that would make for the perfect game in my opinion. Make them legendary. So far, only Bethesda seems to be brave enough to go the modding route.
The Witcher is PC only, which means they don’t have to deal with console straggling at all, but can use PC technology to its max. It should speak to the hearts and minds of any Elder Scrolls fans as well. Release date is set to May 19, last time I checked but they’ve been pushing it forward on a couple of occasions already. Kudos for the courage to push release dates forward to make sure it’s perfect. I’d rather wait for a well-working game than sit here and experience something like the catastrophic Assassin’s Creed Unity release last year.
Attila Total War Yay! I’m a big fan of the Total War series and I have them and play them all. I’m glad to see another Total War being released this year, and I kinda hope it’s a middle ground between Rome II Total War and what I hope to be Medieval 3 Total War. Yes, I’m hoping for an announcement later this year of Medieval 3. Rome II Total War was a disaster at release, but I’ve been following it really intensely, and it’s developed into a really great game where there’s a lot of fun to be had. I bet they’re going to use their experience from R2TW to make Attila into a great game as well. I haven’t pre-ordered, and won’t. I need to see the player reviews first (yes, player reviews. I don’t trust corporate media for reviews.). I’m still sore after R2TW’s disastrous release. nonetheless, it’s going to be interesting to see what’s happening with Attila as the release comes along February 17.
Those are the three big ones I have listed this year, all of them within the couple coming months, actually, Q1. There are other things I’m following too. Like Planet Explorers (Early Access), Galactic Civilizations III (in Early Access) and Mount and Blade 2 Bannerlord. Just Cause 3 has been announced too. There will be DLC’s for games I already have. The first one is El Dorado for Europa Universalis IV (in February) and a DLC for Age of Wonders 3 is coming along as well. Good stuff!
This year, I’m hoping for the announcement of two future games. Civilization VI. It’s about time. I’m also having a faint hope that they’ll announce the next Elder Scrolls game as well. Skyrim was nothing short of a mega success, and they should continue. I read some false rumours online that they were going to announce “Elder Scrolls VI Argonia” and that really set my imagination going. Setting the next ES game in Argonia would be cool, but personally I’m hoping for Valenwood. Oh well, we’ll see. There’s going to be games and stuff to keep me occupied, though, until the next Elder Scrolls comes along, and I also have my mod to perfect.
The harbour area in Colonia is one of my favourite locations and I’ve been working on a few details there this morning. I can’t get enough of it. It makes for some great screenshots too with all the details, but although it’s kinda busy during the days, it could do with an NPC or two more.
Here are a couple more screenies from Azura’s Watch featuring my main character right now.
I’m obviously back to regular work on the mod. Tonight I’ve finished some of the interiors in the Pirate Base and also done a bit of touching up on a cave I’ve made. It’s the Dibella’s Sanctum cave. The entrance is up at Outlook Point, which oversees much of the island, for those who’ve been there.
Thank you all for your encouraging comments, positive remarks and suggestions on the mod so far. It keeps me going!