Anyone care to be beta tester for this? All I ask is for you to test it out that it works OK and report. It’s the Alcoholics Guild 2015. It’s nothing much; just a house added to Riverwood with three NPC’s, pretty much like its Morrowind predecessor ten years ago. It’s 500KB large! LOL
And this is the ReadMe for the official Nexus release coming up if everything is OK.
THE ALCOHOLICS GUILD 2015
THE ALCOHOLICS GUILD
In April of 2005, I created my first mod for the Elder Scrolls series. It was a small thing that only added a new house to Seyda Neen where the player could find three drunks living. I had lots of fun with it and it was my first ever mod release. Since then, I’ve been creating and releasing mods steadily. Some of them have been pretty large and a lot of work, but it all began at Seyda Neen and the Alcoholics Guild.
To celebrate my ten-year anniversary of being a modder, I have now recreated the Alcoholics Guild, but in Skyrim. The guys are the same, pretty much, and the guild’s headquarters is, this time, found in Riverwood. You can’t miss it.
As an optional bonus, I include the old Morrowind file in this download as well. Enjoy the 2015 version. Congratulations to me, and see you again at the Alcoholics Guild in 2025!
INSTALLATION & INFO
Throw the Meshes folder, Textures folder and .esp into your Skyrim Data directory. Tick the .esp in your mod manager or in the launcher. NMM might also work. What do I know.
The mod adds a house with three NPC’s to Riverwood. Nothing more, nothing less. As should be.
The mod has been cleaned with Tes5Edit.
WAS THAT IT?
Yeah, kinda. Check out what I’m doing next. It’s a bit more impressive: https://frontierskyrim.wordpress.com/
ENDORSE AND VOTE FOR THIS MOD! Dibella only knows it needs it. It took me ten years to create, dammit! NOW ENDORSE!
Antiscamp, April 2015