The Bookstore

It just so happens that I stumbled into modding again. One day I found this promising mod project on the Nexus where there’s going to be a bookstore where the player can buy books written by the Elder Scrolls community! Very interesting! So I decided to sign up and help the mod author create the shop itself. The past days, I’ve been working hard at creating the Riverwood Bookstore.

Go check out Project Book on the Nexus and help ShadowOfGodless and me create this mod! We need people to write books for it too; there are instructions on the mod’s Nexus page for anyone interested. This shop itself will be available in the download on that page during the weekend!

Modding is Life

I started playing Oblivion again.

Some years ago, I made a mod called Lindum Village which had an alternative game start function which meant you could bypass the usual dungeon/Emperor killing start of Oblivion and start the game in a little town called Lindum instead.

The mod has really started living its own life since I’ve been gone from the Oblivion scene in a year or two! First, a modder named Highlord90 had a tremendous interest in it, and did some really awesome changes to it. I decided to give him the rights to the mod’s page and, in practice, hand the mod over to him. I wouldn’t play the mod without his changes and work. He’s done an amazing job. Then, just as I reinstalled Oblivion, I noticed another modder, Fienyx, had created a submod of the village called Lindum – Altered featuring his own personal changes to the project too!

This is why we mod. We create stuff together. What I create leads to something else in someone else’s mind, and all of a sudden we have a project that’s expanding and living its own life. I like it!

Every time I play these Bethesda games, I get an itch to get back into modding and start doing something again. I might, we’ll see. At least, I’m not giving up on this blog, so rest assured that anything I do in the future, will be published here. So keep following, although the uploads have been a bit sporadic these days.

Away in The Wasteland

Sorry mates. No mods to report from me lately, since I’ve been away in Fallout 4 for a while. I never liked the Fallout series, but I really got into this latest instalment. I’ve tried and checked out the Creation Kit for it, but I don’t think I’ll mod it though, so keep your eyes open for more Skyrim goodies from me in the future instead. I have a few things to do with Skyrim still.

Some Attention for the Camps

My camp mods released about a month ago, all of a sudden have gotten a lot of good attention and just out of the blue people have been downloading them in great numbers. Camp Argentum, Varglya and also New Zainab. It makes me quite happy, because the camps got undeservedly little attention at launch. None of them ended up in the hot files either.

The problem is, I don’t know where the attention comes from. My guess is that some bigger YouTuber has featured the camps in a video. I’d like to know who it is, so I can go and send a thank you, so if anyone knows, please shoot me a comment below!

Argentum's had more downloads now than on launch day!

Argentum’s had more downloads now than on launch day!

The Merchant Problem

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I’ve been at it all last night and this morning trying to get my merchants to work properly. Whatever I did, they refused to show their merchant dialogue and I was sure I had done everything right. I was testing them with my Dark Elf character all along, and just now, when I tried the merchants with another character of mine, they worked like a charm. It must have been in the savegame! There’s a tip if you’re trying to create a merchant and nothing works and you’re sure you did it correctly. Try another character.

Now I’m good to continue with the mod. I only have the NPC’s to add now. If it goes well – and I hope it does – this will still see release this weekend!