The Last Bit of the Hotel

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Tonight I finished up the hotel with creating the Servants’ Quarters. It was a pretty straightforward environment to design and didn’t take too long. Here’s a picture of the hotel’s chef though. Now on to other adventures. I still need to add NPC’s to the eastern parts of the island and do some interior work at the pirate base as well as probably redesign one of the native camps. Cheers.

The Guests

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The rich and powerful come from all over Tamriel to take part in the delights and pleasures of the paradise island Azura’s Watch. The colonial government is actively running a PR campaign on the mainland to attract wealthy travellers to Azura’s Watch. The travellers spend a lot of money on the island and it boosts the government’s treasury substantially. They call it Tourism.

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The Hotel Corridors

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It  has taken me all day long to create the South Wing of the Dibella Luxury Hotel, which I’m working on now. The South Wing is where the guests’ rooms are, luxury suites, actually. There are three suites. They all started looking very similar and boring, so while I wanted to maintain some form of similarity for the rooms, I decided to just colour code them to make each of them stand out. There’s even a small bathroom with running water in each and every one of them.

There’s still NavMesh to be done here, and I want a maid to be sweeping the floor in that long corridor to add to the atmosphere as well! Tonight, I’ll start creating the Imperial Suite, the biggest and fanciest of the hotel’s rooms. I really want it to stand out.