The Map

I’ve done some good detailing tonight. I love detailing, but I sincerely hope that I’m not doing too much here. I don’t want to kill anyone’s computer. At least, now when I have a stable Skyrim again, the performance of the mod is excellent.

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I can’t have a mod by the name Azura’s Watch without clear references to the goddess herself. The initial settlers named the land after her, and they set down this monument in the very location where they stepped ashore for the first time.

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Some underwater details in the harbour of Colonia. I honestly didn’t know that my ENB (Seasons of Skyrim) did such a good job under water! Wow! I threw about some crates, barrels and wood planks. Not that many players are going to see the effort though, but that’s what detailing is all about.

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Oh, and I updated the LOD, which made it possible to create this map of the island. Here we see all the map markers revealed and some of them named as well. Pretty impressive stuff already, if you ask me. Yes, I’m bragging.

The Newland Farm

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I had this large area outside of town, unused and just grassland. It was screaming for a farm, so I created the Newland Farm. Also, so I could decorate another one of those sexy Oblivion/Cyrodiil cottages again, because those meshes bring me right back to when I was modding Oblivion. I’m so glad to have them in Azura’s Watch as well. Lovely farm, innit?

The Creation of an Island

Let’s create one of those minor islands. When I do my islands, it’s easy to start putting stuff on there, like people, hidden campsites, treasures and other marks of civilization. Let’s make one that has no signs of civilization at all. An unexplored paradise island!

2015-03-01_00004Starting out. Just raising land and putting down the basic textures.

2015-03-01_00005Here we go with some rocks to give it some shape.

2015-03-01_00007Basic foliage too.

2015-03-01_00008Time for the trees. Mostly palm trees, of course.

2015-03-01_00009Aha! The final detailing with small plants, but also birds, sounds and I also added another really big tree as well.

2015-03-01_00011And this is the end result, standing on the secluded beach of our new island, in the early morning sun.

Islands

I want to surround the big main island with smaller ones. It makes the worldspace seem bigger. It’s really a great way to create an illusion of a bigger world, especially since I like creating these smaller islands too. This is the latest of my islands, which I just finished. Or, no, it’s not finished yet, because it still needs some detailing.

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I keep getting distracted by other games! Europa Universalis released a DLC this past week as well, and, as I said before, I was playing Attila Total War as well earlier, being distracted from my modding. I have so many games now, that they’d last me a lifetime. I always return to the Elder Scrolls though.

Lost with Attila in Total War

OK. This post is going to be covering a new game I’m playing and explaining my absence again from modding.

Those of you who know me, also know that I’m a big fan of the Total War series. Right now I’m completely lost in the latest instalment in the series, Attila Total War. It’s just an excellent game. I was kinda disappointed in Rome II Total War at first, when it came out in 2013, but stuck with it and played it quite a lot. Attila is the Total War that Rome II should have been from the start.

The game constantly pushes challenges and events towards its player that makes it continually exciting and intriguing. Rome II Total War didn’t manage to hold my attention like this. Also, the atmosphere is really awesome in this game. You really feel like you’re trying to lead and protect a population from the menace of Barbarian invasion, aggressive neighbours and starvation during a really turbulent and dangerous, apocalyptic, era in Human history.

Attila Total War is completely different from the previous Total Wars, and yet, it’s so similar! I get a distinct feeling with Attila of the previous great games like Rome 1 and Medieval 2, a feeling I never got with Rome 2. Attila takes inspiration mainly from those previous great titles, but also, clearly from Crusader Kings II by Paradox, which is another favourite game of mine. And that’s an excellent thing!

I did not pre-order Attila. I waited for the user reviews (I don’t trust mainstream media game reviews at all), but Attila has restored my confidence in Creative Assembly. God, I’m stuck in the game, it’s so great! So modding Azura’s Watch is on the slower side again. Just give me some time with Attila and his Huns.