The Merchant Problem


I’ve been at it all last night and this morning trying to get my merchants to work properly. Whatever I did, they refused to show their merchant dialogue and I was sure I had done everything right. I was testing them with my Dark Elf character all along, and just now, when I tried the merchants with another character of mine, they worked like a charm. It must have been in the savegame! There’s a tip if you’re trying to create a merchant and nothing works and you’re sure you did it correctly. Try another character.

Now I’m good to continue with the mod. I only have the NPC’s to add now. If it goes well – and I hope it does – this will still see release this weekend!



Everyone who played Morrowind will make a sigh when I mention the word Cliffracer. Yes, I’ve added a Cliffracer to the Ashlander Camp New Zainab, but this one probably won’t irritate you as much as its predecessors, because it’s just for decoration and nostalgia really. He patrols the sky above the camp.

Work on this mod is proceeding fast. By tomorrow, I’ll start creating the NPC’s to inhabit the camp, and if everything goes to plan, we might see a weekend release, so keep your eyes open!

A Pocket of Morrowind


I can’t imagine how many hours I spent in Morrowind back in the day. It’s quite an eerie experience to be creating a little pocket of Old Morrowind in Skyrim.

I added Dragonborn DLC dependancy because I need the Chitin and Bonemold armours, and also added the music from the DLC to the Yurt interiors. Some of the music in the Dragonborn DLC is from Morrowind and it’s quite something having those old songs I’ve heard so many times in the old game play again in my Skyrim mod. Even the great mushrooms look like they’re straight from the Ascadian Isles. Nostalgia, indeed!

I’ve also found some Bonemold and Chitin weapons that I’m going to add, because, for some reason, Bethesda didn’t supply them.

Yurt Interior


Ashlanders lived in Yurts (tents), and this is the inside of the Ashkhan’s (chief’s) Yurt in Camp New Zainab. I am bleedin’ pleased with the result. I guess, it’ll also function as a very basic player home, like in my previous Imperial and Stormcloak camps. There will be more Yurt interiors in this camp though, populated by NPC’s.